Can Games and Gamification Improve Online Learners’ Outcomes and Satisfaction on the Madrasati Platform in Saudi Arabia?

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Veröffentlicht in:HCI-Games (3. : 2021 : Online) HCI in games ; Part 2: Serious and immersive games
1. Verfasser: Ghaban, Wad (VerfasserIn)
Pages:2
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Sprache:eng
Veröffentlicht: 2021
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