Analyzing Information-Gathering Behavioral Sequences During Game-Based Learning Using Auto-recurrence Quantification Analysis

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Veröffentlicht in:LCT (9. : 2022 : Online) Learning and collaboration technologies ; Part 1: Designing the learner and teacher experience
1. Verfasser: Dever, Daryn A. (VerfasserIn)
Weitere Verfasser: Amon, Mary Jean (VerfasserIn), Wiedbusch, Megan D. (VerfasserIn), Cloude, Elizabeth B. (VerfasserIn), Azevedo, Roger (VerfasserIn)
Pages:1
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Sprache:eng
Veröffentlicht: 2022
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