Intelligent computer graphics 2010 [selected extended papers from the last 3IA Conference (3IA 2010), which has been held in Athens (Greece) in May 2010]

An introduction to the bio-logic of artificial creatures.- Cutaway visualization technique for understanding scenes with embedded objects.- Surface Reconstruction with Smart Growing Cells.- Collaborative Foreground Background Object Isolation and tracking.- Using Fuzzy Logic to Describe vague solid...

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Weitere Verfasser: Plemenos, Dimitri (HerausgeberIn), Miaoulis, Georgios (HerausgeberIn)
Format: UnknownFormat
Sprache:eng
Veröffentlicht: Berlin, Heidelberg u.a. Springer 2010
Ausgabe:1.ed.
Schriftenreihe:Studies in computational intelligence 321
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Zusammenfassung:An introduction to the bio-logic of artificial creatures.- Cutaway visualization technique for understanding scenes with embedded objects.- Surface Reconstruction with Smart Growing Cells.- Collaborative Foreground Background Object Isolation and tracking.- Using Fuzzy Logic to Describe vague solid models.- GIS platform for automatic navigation into georeferenced scenes using GIS scene explorer (GIS-SE).- Level of Interaction framework for exploratory learning with characters in virtual environments.- Comparison of two machine learning approaches for photometric solids compression.- Collaborative framework for virtual globe based 3D city modeling.- Computerized method to generate complex symmetric and geometric tiling patterns.- Personalized view selection of 3D molecular proteins.- Interactive volume-based Indirect illumination of dynamic scenes.
An introduction to the bio-logic of artificial creatures.- Cutaway visualization technique for understanding scenes with embedded objects.- Surface Reconstruction with Smart Growing Cells.- Collaborative Foreground Background Object Isolation and tracking.- Using Fuzzy Logic to Describe vague solid models.- GIS platform for automatic navigation into georeferenced scenes using GIS scene explorer (GIS-SE).- Level of Interaction framework for exploratory learning with characters in virtual environments.- Comparison of two machine learning approaches for photometric solids compression.- Collaborative framework for virtual globe based 3D city modeling.- Computerized method to generate complex symmetric and geometric tiling patterns.- Personalized view selection of 3D molecular proteins.- Interactive volume-based Indirect illumination of dynamic scenes.
Beschreibung:Literaturangaben
Beschreibung:VIII, 245 S.
Ill., graph. Darst.
235 mm x 155 mm
ISBN:9783642156892
978-3-642-15689-2