Intelligent computer graphics 2010 [selected extended papers from the last 3IA Conference (3IA 2010), which has been held in Athens (Greece) in May 2010]
An introduction to the bio-logic of artificial creatures.- Cutaway visualization technique for understanding scenes with embedded objects.- Surface Reconstruction with Smart Growing Cells.- Collaborative Foreground Background Object Isolation and tracking.- Using Fuzzy Logic to Describe vague solid...
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Format: | UnknownFormat |
Sprache: | eng |
Veröffentlicht: |
Berlin, Heidelberg u.a.
Springer
2010
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Ausgabe: | 1.ed. |
Schriftenreihe: | Studies in computational intelligence
321 |
Schlagworte: | |
Online Zugang: | Verlagsangaben Inhaltsverzeichnis Inhaltstext Inhaltstext |
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Zusammenfassung: | An introduction to the bio-logic of artificial creatures.- Cutaway visualization technique for understanding scenes with embedded objects.- Surface Reconstruction with Smart Growing Cells.- Collaborative Foreground Background Object Isolation and tracking.- Using Fuzzy Logic to Describe vague solid models.- GIS platform for automatic navigation into georeferenced scenes using GIS scene explorer (GIS-SE).- Level of Interaction framework for exploratory learning with characters in virtual environments.- Comparison of two machine learning approaches for photometric solids compression.- Collaborative framework for virtual globe based 3D city modeling.- Computerized method to generate complex symmetric and geometric tiling patterns.- Personalized view selection of 3D molecular proteins.- Interactive volume-based Indirect illumination of dynamic scenes. An introduction to the bio-logic of artificial creatures.- Cutaway visualization technique for understanding scenes with embedded objects.- Surface Reconstruction with Smart Growing Cells.- Collaborative Foreground Background Object Isolation and tracking.- Using Fuzzy Logic to Describe vague solid models.- GIS platform for automatic navigation into georeferenced scenes using GIS scene explorer (GIS-SE).- Level of Interaction framework for exploratory learning with characters in virtual environments.- Comparison of two machine learning approaches for photometric solids compression.- Collaborative framework for virtual globe based 3D city modeling.- Computerized method to generate complex symmetric and geometric tiling patterns.- Personalized view selection of 3D molecular proteins.- Interactive volume-based Indirect illumination of dynamic scenes. |
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Beschreibung: | Literaturangaben |
Beschreibung: | VIII, 245 S. Ill., graph. Darst. 235 mm x 155 mm |
ISBN: | 9783642156892 978-3-642-15689-2 |