Advances in computer games 18th international conference, ACG 2023 : virtual event, November 28-30, 2023 : revised selected papers
Chess and its Variants.- Making Superhuman AI More Human in Chess.- Merging Neural Networks with Traditional Evaluations in Crazyhouse.- Stockfish or Leela Chess Zero? A Comparison Against Endgame Tablebases.- Solving Games.- Solving NoGo on Small Rectangular Boards.- Optimal Play of the Great Rolle...
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Weitere Verfasser: | , , |
Format: | UnknownFormat |
Sprache: | eng |
Veröffentlicht: |
Cham
Springer
2024
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Schriftenreihe: | Lecture notes in computer science
14528 |
Schlagworte: |
Artificial intelligence
> COMPUTERS / Artificial Intelligence
> COMPUTERS / Computer Graphics / Game Programming & Design
> COMPUTERS / Computer Vision & Pattern Recognition
> COMPUTERS / Machine Theory
> COMPUTERS / Social Aspects / Human-Computer Interaction
> Computer games design
> Computer vision
> Computerspiele-Design
> Human-computer interaction
> Künstliche Intelligenz
> MATHEMATICS / Discrete Mathematics
> Maschinelles Sehen, Bildverstehen
> Mathematical theory of computation
> Mathematik für Informatiker
> Maths for computer scientists
> Mensch-Computer-Interaktion
> Theoretische Informatik
> Konferenzschrift
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Online Zugang: | Cover Inhaltsverzeichnis |
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