The anime ecology a genealogy of television, animation, and game media
"With the release of author Thomas Lamarre's field-defining study The Anime Machine, critics established Lamarre as a leading voice in the field of Japanese animation. He now returns with The Anime Ecology, broadening his insights to give a complete account of anime's relationship to...
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Format: | UnknownFormat |
Sprache: | eng |
Veröffentlicht: |
Minneapolis, London
University of Minnesota Press
2018
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Schriftenreihe: | Cinema and media studies/Asian studies
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Schlagworte: |
Animated films
> History and criticism
> Television programs
> Social aspects
> Video games
> Cultural industries
> Popkultur, Medienkultur
> Animé, Zeichentrick
> Fernsehprogramm, TV
> Medientheorie
> Soziologie
> Soziale Medien, Social Media, SNS, Neue Medien, Platformen
> Games, Computerspiele
> Filmanalyse
> Fernsehen
> Neue Medien
> Computerspiel
> Animationsfilm
> Computeranimation
> Kognition
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Online Zugang: | Full Text |
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Zusammenfassung: | "With the release of author Thomas Lamarre's field-defining study The Anime Machine, critics established Lamarre as a leading voice in the field of Japanese animation. He now returns with The Anime Ecology, broadening his insights to give a complete account of anime's relationship to television while placing it in important historical and global frameworks. Lamarre takes advantage of the overlaps between television, anime, and new media--from console games and video to iOS games and streaming--to show how animation helps us think through television in the contemporary moment. He offers remarkable close readings of individual anime while demonstrating how infrastructures and platforms have transformed anime into emergent media (such as social media and transmedia) and launched it worldwide. Thoughtful, thorough illustrations plus exhaustive research and an impressive scope make The anime ecology at once an essential reference book, a valuable resource for scholars, and a foundational textbook for students"-- Machine generated contents note: -- Contents -- Introduction: Television Animation and Infrastructure Ecology -- Part I. The Screen-Brain Apparatus -- 1. Population Seizure -- 2. Neurosciences and Television -- 3. This Stuff Called Blink -- 4. A Thousand Tiny Blackouts -- Part II. A Little Social Media History of Television -- 5. Media Genealogy and Transmedia Ecology -- 6. A Little History of Japanese Television -- 7. Television and New Media -- 8. Sociality or Something Like It -- 9. Platformativity and Ontopower -- Part III. Infrastructure Complexes -- 10. The Family Broadcast Complex -- 11. The Home Theater Complex -- 12. The Game Play Complex -- 13. The Portable Interface Complex -- Conclusion: Signaletic Animism -- Notes -- Bibliography |
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Beschreibung: | Includes bibliographical references and index |
Beschreibung: | 415 Seiten Illustrationen 26 cm |
ISBN: | 9781517904500 978-1-5179-0450-0 9781517904494 978-1-5179-0449-4 |