Games development for pedagogical and educational purposes

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Veröffentlicht in:Computer games as educational and management tools
Weitere Verfasser: Costa Carvalho, Vitor Hugo (BerichterstatterIn), Pinto Leão, Calina (BerichterstatterIn), Soares, Filomena (BerichterstatterIn), Cruz-Cunha, Maria Manuela (BerichterstatterIn)
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Sprache:eng
Veröffentlicht: 2011
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Titel Jahr Verfasser
Games development for pedagogical and educational purposes 2011
Multi-vocality and post-processualism as methodological assets of the 'collaboration game' 2011 Karagiannidis, Charalambos
Human and virtual beings as equal collaborative partners in computer games 2011 Thomas, Daniel I.
Games and simulations in distance learning : the AIDLET model 2011 Bidarra, José
Creating computer games for class instruction 2011 Yu, Chien
Affective educational games and the evolving teaching experience 2011
Business simulators for business education and research : SIMBA experience 2011
Can computer games motivate and sustain learning? 2011 Okojie, Mabel CPO
Computer games and libraries 2011 Coelho, Helena
The education value of digital games : possibilities and limitations of the use of digital games as educational tools (the Spore case) 2011 Correia, Ana Castro
When control education is the name of the game 2011 Magalhães, António Pessoa de
Educational games 2011 Mester, Gyula
A multi-disciplinary approach to designing business management games 2011 Campos, Pedro
RACEM games for PC for use as rehabilitation therapy for children with psychomotor disability and results of its application 2011 Flores Muro, Brenda
The pedagogical potential of MMOG : an exploratory study including four games and their players 2011 Gomes, Tiago
Browser-native games that use real-world XML data 2011 Chetwynd, Jonathan
Evaluation of simulation games for teaching production (engineering) 2011 Riedel, Johann C. K. H.
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