The Esports education playbook empowering every learner through inclusive gaming
Chapter one. The why of eSports in schools -- chapter two. Changing perceptions and eSports -- chapter three. Working with stakeholders -- chapter four. Designing an eSports program -- Conclusion : looking to the future.
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Weitere Verfasser: | , , |
Format: | UnknownFormat |
Sprache: | eng |
Veröffentlicht: |
San Diego
Dave Burgess Consulting, Incorporated
2020
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Schriftenreihe: | A ready learner one book
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Schlagworte: | |
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Zusammenfassung: | Chapter one. The why of eSports in schools -- chapter two. Changing perceptions and eSports -- chapter three. Working with stakeholders -- chapter four. Designing an eSports program -- Conclusion : looking to the future. This book walks educators through the process of establishing, managing, and coaching a scholastic esports team |
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Beschreibung: | Includes bibliographical references |
Beschreibung: | XXI, Seiten Illustrationen 23 cm |
ISBN: | 9781951600501 978-1-951600-50-1 1951600509 1-951600-50-9 9781951600518 |