Teaching innovation in architecture and building engineering challenges of the 21st century
Part 1 Active learning methodologies -- Chapter 1 Gamification as a strategy for teaching construction project management systems -- Chapter 2 Gamified Architectural Design: Advancing Education with Extended Reality and AI Insights -- Chapter 3 Challenge based learning and flipped classroom: the way...
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Sprache: | eng |
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Cham
Springer
2024
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Online Zugang: | Inhaltsverzeichnis |
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