Spell Painter: Motion Controlled Spellcasting for a Wizard Video Game
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2022 |
MacCormick, Daniel |
Apples and Oranges: A Study of "Tend & Befriend" as a Phenomenon in Digital Games
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2022 |
O’Shea, Zoë |
Frankenhead - Exploring Participatory Engagement and Play as a Cultural Event
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2022 |
Kratky, Andreas |
Playable Characters Attributes: An Empirical Analysis Based on the Theoretical Proposal from Katherine Isbister and Ernest Adams
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2022 |
Ribeiro, Tânia |
Understanding School Children’s Playful Experiences Through the Use of Educational Robotics - The Impact of Open-Ended Designs
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2022 |
Sjöberg, Jeanette |
Do We Speak the Same Language? The Effect of Emojis on Learners in an Online Learning Environment
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2022 |
Ghaban, Wad |
Multisensory Collaborative Play: Online Resources for Parents of Children with Autism Spectrum Disorder
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2022 |
Hijab, Mohamad Hassan Fadi |
A Data-Driven Design of AR Alternate Reality Games to Measure Resilience
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2022 |
Habibi, Reza |
Slow, Repeat, Voice Guidance: Automatic Generation of Practice Charts to Improve Rhythm Action Games
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2022 |
Takidaira, Shio |
Dynamic Difficulty Adjustment in Digital Games: Comparative Study Between Two Algorithms Using Electrodermal Activity Data
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2022 |
Nery Bandeira, Ian |
Online Social Games in the Eyes of Children and Teens: A Systematic Review
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2022 |
Li, Sean |
Design of Emotion-Driven Game Interaction Using Biosignals
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2022 |
Frachi, Yann |
Videogame Design Using a User-Centered Approach to Teaching Projectile Motion
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2022 |
Villada, Julian F. |
A Configurable Serious Game for Inhibitory and Interference Control
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2022 |
Chabbi, Houda |
A ‘Serious Games’ Approach to Decisions of Environmental Impact of Energy Transformation
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2022 |
Binter, Jakub |
An Augmented Reality Update of a Classic Game: "Where in the World is Carmen Sandiego?", Case Study
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2022 |
Chabebe Rivera, Annette Marie |
DropAR: Enriching Exergaming Using Collaborative Augmented Reality Content
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2022 |
Woodward, Kieran |
Assessing the Comprehensiveness of the Co-operative Performance Metric: A Mixed-Method Analysis Using Portal 2
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2022 |
Gorman, Gregory |
Targeting IMPACT: A New Psychological Model of User Experience
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2022 |
Kurta, Leah |
Research on the User Experience of Affordance of the Cube Game Interface Design
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2022 |
Li, Hongyu |