A Quantified Analysis of Bad News for Story Sifting Interfaces
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2021 |
Samuel, Ben |
Beats and Units Framework: A Story-Game Integration Framework for the Ideation Stage of Narrative Design of Serious Games
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2021 |
Zagalo, Nelson |
Highlight the Path Not Taken to Add Replay Value to Digital Storytelling Games
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2021 |
Gamito, Susana |
Ressaca and Dispersão: Experiments in Non-linear Cinema
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2021 |
Vianna, Bruno Caldas |
Narraport: Narrative-Based Interactions and Report Generation with Large Datasets
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2021 |
Potts, Colin M. |
Text, Retelling, and the Digital: Reimagining the Mahabharata Through Interactive Games
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2021 |
Kar, Ritwik |
Wrestling with Destiny: Storytelling in Perennial Games
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2021 |
Larsen, Bjarke Alexander |
The Magic of the In-Between: Mental Resilience Through Interactive Narrative
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2021 |
Harmon, Sarah |
Interacting with Climate Change: A Survey of HCI and Design Projects and Their Use of Transmedia Storytelling
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2021 |
Ferreira, Marta |
Interviews Towards Designing Support Tools for TTRPG Game Masters
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2021 |
Acharya, Devi |
A Pilot Study on Analyzing Critical Retellings Using Digital Humanities Tools
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2021 |
Sezen, Tonguc Ibrahim |
VR for Diversity: Amelia’s Dream
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2021 |
Vosmeer, Mirjam |
A Proposed Curriculum for an Introductory Course on Interactive Digital Narratives in Virtual Reality
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2021 |
Fisher, Joshua A. |
Emergent Gameplay, Emergent Essaying
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2021 |
Dunlop, Kirsty |
Using Wearable Devices to Participate in 3D Interactive Storytelling
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2021 |
Li, Tsai-Yen |
Pedagogical Challenges in Social Physics Authoring
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2021 |
DeKerlegand, Daniel |
Blabbeur - An Accessible Text Generation Authoring System for Unity
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2021 |
Lessard, Jonathan |
Creativity and Collaboration During COVID-19: Creating an Alternate Reality Game in the Face of a Pandemic
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2021 |
Faverio, Diego L. |
The Ethics of Virtual Reality Interactive Digital Narratives in Cultural Heritage
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2021 |
Barbara, Jonathan |
Tale: Defamiliarizing Ludonarrative Puzzles
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2021 |
Frazzitta, Antonino |