Status and Trend: The Application of Educational VR Games in Teaching Chinese as a Foreign Language

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Veröffentlicht in:CCD (14. : 2022 : Online) Cross-cultural design ; Part 2: Applications in learning, arts, cultural heritage, creative industries, and virtual reality
1. Verfasser: Luo, Zhen (VerfasserIn)
Weitere Verfasser: Jin, Zhifeng (VerfasserIn), Li, Linjian (VerfasserIn), Liu, Zhejun (VerfasserIn)
Pages:2
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Sprache:eng
Veröffentlicht: 2022
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