Experimental Research on Anthropomorphic Design in Interactive Sleep Persuasion Interface

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:DUXU (11. : 2022 : Online) Design, user experience, and usability ; Part 2: Design for emotion, well-being and health, learning and culture
1. Verfasser: Li, Ying (VerfasserIn)
Weitere Verfasser: Zhu, Yanfei (VerfasserIn), He, Boqian (VerfasserIn), Liu, Jinlai (VerfasserIn), Zhou, Junliang (VerfasserIn)
Pages:2
Format: UnknownFormat
Sprache:eng
Veröffentlicht: 2022
Schlagworte:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Titel Jahr Verfasser
Experimental Research on Anthropomorphic Design in Interactive Sleep Persuasion Interface 2022 Li, Ying
Exploring the Potential Causes of Picky Eating and Relationship Between Experiences and Behaviors for Mental Model of Contemporary Young Adult 2022 Liu, Zhen
Can Electromyography and Subjective Metrics Work Better Together? Exploring Dynamic Muscle Fatigue to Promote the Design of Health and Fitness Technology 2022 Zhang, Lanyun
Characteristics of Interaction Design and Advantages of Network Teaching 2022 Cao, Qian
Exploring Children’s Behavioral Intention of Using the Expected Game-Based Learning for Protracted Waste Problem 2022 Hidayat, Ima Kusumawati
A Student Experience Based Research on Brand Creation of a Private College 2022 Liu, Bo
From “Fire Pit” to “Hall”: Spiritual Space Design in Chinese Family Life 2022 Lu, Qian
Shenzhen Maker Culture with Innovation and Entrepreneurship Policy in the Context of Belt and Road Initiatives 2022 Wang, Xinyue
Research on Museum Online User Classification and Evaluation Model Based on the Fogg’s Behavior Model 2022 Du, Hanwen
How Architectural Forms Can Influence Emotional Reactions: An Exploratory Study 2022 Formiga, Bárbara
Research on the Gamification Design of Reading App Based on PAD Emotion Model 2022 Jiang, Chen
In Sync! Design for Social Connection 2022 Jumisko-Pyykkö, Satu
Experiences in the Design of Localized eHealth Tools for Users Facing Inequality of Access to Healthcare 2022 Garcia, Juan Jimenez
Health Knowledge Visualization for the Elderly 2022 Li, Manhai
How Should We Educate User Experience Designers (UXD) in Order to Design and Develop Effective Online Learning Platforms? - A Teaching and Learning Framework - 2022 Tevekeli, Angeiki
A Prototype Design and Usability Evaluation of a Chinese Educational System 2022 Li, Michael
Research on Peak Experience Design in Rural Cultural Tourism Service System: Take Diejiao Water Village of Foshan as an Example 2022 Ding, Xiong
Research on Touchpoint Management in the Catering Industry—Taking Haidilao as an Example 2022 Lu, Xuanjie
Dissemination of São Tomé and Príncipe Culture Through Virtual Reality: Comparative UX Study Between Potential Tourists from Portugal and Santomean Inhabitants 2022 Trindade, Yanick
Research on the Experience of Beautiful Rural Spatial Morphology in Shaoguan Area of Northern Guangdong Province Based on Space Syntax: A Case Study of Bailou Village, Shatian Town, Xinfeng County 2022 Zhang, Luyao
Alle Artikel auflisten