In Sync! Design for Social Connection

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Bibliographische Detailangaben
Veröffentlicht in:DUXU (11. : 2022 : Online) Design, user experience, and usability ; Part 2: Design for emotion, well-being and health, learning and culture
1. Verfasser: Jumisko-Pyykkö, Satu (VerfasserIn)
Weitere Verfasser: Kenning, Gail (VerfasserIn)
Pages:2
Format: UnknownFormat
Sprache:eng
Veröffentlicht: 2022
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Titel Jahr Verfasser
Emotional Design and Research of Children’s Picnic Tableware 2022 Feng, Yuan
Designing a Digital Mental Health App for Opioid Use Disorder Using the UX Design Thinking Framework 2022 Coziahr, Kajia
Visualizing the Electroencephalography Signal Discrepancy When Maintaining Social Distancing: EEG-Based Interactive Moiré Patterns 2022 Li, Jingjing
Service Design of Clinical Infusion Monitoring System 2022 Li, Manhai
Research on Students’ Learning Experience After Embedding Data Thinking into Curriculum: Take the Course “Staff Career Development” as an Example 2022 Tang, Juan
Research on Mixed Teaching Scheme of Human Resource Management Tool Courses Based on Learning Experience 2022 Wu, Meiying
Teaching a Basic Design Class for Art and Design Freshmen: Course Design and Lessons Learned 2022 Yu, DanDan
Anthropometric Hand Dimensions of Chinese Adults Using Three-Dimensional Scanning Technique 2022 Chen, Qi
Pressure Sensitivity Mapping of the Head Region for Chinese Adults for AR Glasses Design 2022 Ju, Yuxin
Analysis on Aesthetic Turn and Social Factors of Beijing Jade Art in the Middle of the 20th Century 2022 Li, Xiangyang
Research on the Emotional Expression Design of Robots for Human-Robot Interaction 2022 Liu, Zaixing
Visualizing Tacit Knowledge in Cardiac Operating Room: A Need-Finding Study 2022 Kang, Soo Jin
Utilization of Digital Fabrication Technology in Hybrid Courses for Industrial Design Education During the COVID-19 Pandemic 2022 Alvarez, Jaime
Investigation of New Private Gardens in Yangtze River Delta and Reflection on Design Value 2022 Cao, Tian
Measuring Visual Attractiveness of Urban Commercial Street Using Wearable Cameras: A Case Study of Gubei Gold Street in Shanghai 2022 Huang, Yi Hua
Experimental Research on Anthropomorphic Design in Interactive Sleep Persuasion Interface 2022 Li, Ying
Exploring the Potential Causes of Picky Eating and Relationship Between Experiences and Behaviors for Mental Model of Contemporary Young Adult 2022 Liu, Zhen
Can Electromyography and Subjective Metrics Work Better Together? Exploring Dynamic Muscle Fatigue to Promote the Design of Health and Fitness Technology 2022 Zhang, Lanyun
Characteristics of Interaction Design and Advantages of Network Teaching 2022 Cao, Qian
Exploring Children’s Behavioral Intention of Using the Expected Game-Based Learning for Protracted Waste Problem 2022 Hidayat, Ima Kusumawati
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