Research on the Gamification Design of Family Early Intervention Products for Children with Autism Based on the Peak-End Rule

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Veröffentlicht in:CCD (14. : 2022 : Online) Cross-cultural design ; Part 3: Applications in business, communication, health, well-being, and inclusiveness
1. Verfasser: Lu, Ximeng (VerfasserIn)
Weitere Verfasser: Li, Jinjie (VerfasserIn), Zhu, Kesi (VerfasserIn), Liu, Yun (VerfasserIn)
Pages:3
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Sprache:eng
Veröffentlicht: 2022
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