Consumer Needs and Design Practices for Trusted Social Commerce Platforms
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2021 |
AlArfaj, Aisha Ahmed |
Encouraging Chemistry Learning Through an Augmented Reality Magic Game
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2021 |
Sousa, Ana Margarida |
Fingerprint Scroll: Comparison of Touchless and Touch-Based Scroll Navigation Methods
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2021 |
Garg, Saurabh |
Explore Data, Enjoy Yourself - KUbism, A Playful Approach to Data Exploration
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2021 |
Cardoso, Bruno |
E-Scooter Sustainability - A Clash of Needs, Perspectives, and Experiences
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2021 |
Kjærup, Maria |
Intention Recognition in Human Robot Interaction Based on Eye Tracking
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2021 |
Gomez Cubero, Carlos |
Using the Design of Adversarial Chatbots as a Means to Expose Computer Science Students to the Importance of Ethics and Responsible Design of AI Technologies
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2021 |
Weiss, Astrid |
Design Guidelines for Collaborative Industrial Robot User Interfaces
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2021 |
Frijns, Helena Anna |
Older Auctioneers: Performance of Older Users in On-Line Dutch Auctions
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2021 |
Nielek, Radoslaw |
Cognitive Limitations of Older E-Commerce Customers in Product Comparison Tasks
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2021 |
Rydzewska, Klara |
Strategies for Detecting Difference in Map Line-Up Tasks
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2021 |
Haider, Johanna Doppler |
MuseFlow: Facilitating Mind-Wandering Through Video Games
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2021 |
Olaya-Figueroa, Juan F. |
Improving Student Experience and Learning Performance with Traditional Instructional Methods and New Digital Media
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2021 |
Andrade, Pamela |
Diegetic and Non-diegetic Health Interfaces in VR Shooter Games
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2021 |
Köhle, Kay |
The Effect of Rhythm in Mid-air Gestures on the User Experience in Virtual Reality
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2021 |
Reynaert, Vincent |
Objective Evaluation of Subjective Metrics for Interactive Decision-Making Tasks by Non-experts
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2021 |
Laurillau, Yann |
An Immersive Approach Based on Two Levels of Interaction for Exploring Multiple Coordinated 3D Views
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2021 |
Quijano-Chavez, Carlos |
ObjectivAIze: Measuring Performance and Biases in Augmented Business Decision Systems
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2021 |
Baudel, Thomas |
ML Classification of Car Parking with Implicit Interaction on the Driver’s Smartphone
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2021 |
Bassetti, Enrico |
Recognition of a Robot’s Affective Expressions Under Conditions with Limited Visibility
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2021 |
Ghafurian, Moojan |