Improving Student Experience and Learning Performance with Traditional Instructional Methods and New Digital Media

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:INTERACT (18. : 2021 : Bari; Online) Human-computer interaction - INTERACT 2021 ; Part 3
1. Verfasser: Andrade, Pamela (VerfasserIn)
Weitere Verfasser: Law, Effie L.-C. (VerfasserIn)
Pages:2021
Format: UnknownFormat
Sprache:eng
Veröffentlicht: 2021
Schlagworte:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Titel Jahr Verfasser
Consumer Needs and Design Practices for Trusted Social Commerce Platforms 2021 AlArfaj, Aisha Ahmed
Encouraging Chemistry Learning Through an Augmented Reality Magic Game 2021 Sousa, Ana Margarida
Fingerprint Scroll: Comparison of Touchless and Touch-Based Scroll Navigation Methods 2021 Garg, Saurabh
Explore Data, Enjoy Yourself - KUbism, A Playful Approach to Data Exploration 2021 Cardoso, Bruno
E-Scooter Sustainability - A Clash of Needs, Perspectives, and Experiences 2021 Kjærup, Maria
Intention Recognition in Human Robot Interaction Based on Eye Tracking 2021 Gomez Cubero, Carlos
Using the Design of Adversarial Chatbots as a Means to Expose Computer Science Students to the Importance of Ethics and Responsible Design of AI Technologies 2021 Weiss, Astrid
Design Guidelines for Collaborative Industrial Robot User Interfaces 2021 Frijns, Helena Anna
Older Auctioneers: Performance of Older Users in On-Line Dutch Auctions 2021 Nielek, Radoslaw
Cognitive Limitations of Older E-Commerce Customers in Product Comparison Tasks 2021 Rydzewska, Klara
Strategies for Detecting Difference in Map Line-Up Tasks 2021 Haider, Johanna Doppler
Gesture Interaction in Virtual Reality 2021 Huesser, Cloe
Sticking Out Like a Non-dominant Thumb 2021 Shanbhag, Maulashree
User-defined Bend Gesture Completion Strategies for Discrete and Continuous Inputs 2021 Borah, Pranjal Protim
Graph-Based Method for the Interpretation of User Activities in Serious Games 2021 Grabska-Gradzińska, Iwona
DeepVANet: A Deep End-to-End Network for Multi-modal Emotion Recognition 2021 Zhang, Yuhao
Detection of Subtle Stress Episodes During UX Evaluation: Assessing the Performance of the WESAD Bio-Signals Dataset 2021 Liapis, Alexandros
Interaction Initiation with a Museum Guide Robot - From the Lab into the Field 2021 Daczo, Laura-Dora
Helping Professionals Select Persona Interview Questions Using Natural Language Processing 2021 Salminen, Joni
ToolBot: Robotically Reproducing Handicraft 2021 Wölfel, Kim
Alle Artikel auflisten