Dynamic Shadow Rendering with Shadow Volume Optimization

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:CGI (37. : 2020 : Online) Advances in computer graphics
1. Verfasser: Fu, Zhibo (VerfasserIn)
Weitere Verfasser: Zhang, Han (VerfasserIn), Wang, Ran (VerfasserIn), Li, Zhen (VerfasserIn), Yang, Po (VerfasserIn), Sheng, Bin (VerfasserIn), Mao, Lijuan (VerfasserIn)
Format: UnknownFormat
Sprache:eng
Veröffentlicht: 2020
Schlagworte:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Titel Jahr Verfasser
Locality-Aware Skinning Decomposition Using Model-Dependent Mesh Clustering 2020 Narita, Fumiya
MR Environments Constructed for a Large Indoor Physical Space 2020 Xing, Huan
An Approach of Short Advertising Video Generation Using Mobile Phone Assisted by Robotic Arm 2020 Li, Jiefeng
Illumination Harmonization with Gray Mean Scale 2020 Song, Shuangbing
Application of the Transfer Matrix Method to Anti-reflective Coating Rendering 2020 Benamira, Alexis
Gaze-Contingent Rendering in Virtual Reality 2020 Zhu, Fang
Flow Visualization with Density Control 2020 Liu, Shiguang
An Unsupervised Approach for 3D Face Reconstruction from a Single Depth Image 2020 Li, Peixin
Fusing IMU Data into SfM for Image-Based 3D Reconstruction 2020 Yuan, Hua
Evolving L-Systems in a Competitive Environment 2020 Talle, Job
Deform, Cut and Tear a Skinned Model Using Conformal Geometric Algebra 2020 Kamarianakis, Manos
Deep Inverse Rendering for Practical Object Appearance Scan with Uncalibrated Illumination 2020 Zhang, Jianzhao
Musical Brush: Exploring Creativity Through an AR-Based Tool for Sketching Music and Drawings 2020 Valer, Rafael
Comparing Physical and Immersive VR Prototypes for Evaluation of an Industrial System User Interface 2020 Cheiran, Jean F. P.
An Improved Image Stitching Method Based on Seed Region Growth and Poisson Fusion 2020 Pang, Yewen
DbNet: Double-Ball Model for Processing Point Clouds 2020 Shen, Meisheng
GHand: A Graph Convolution Network for 3D Hand Pose Estimation 2020 Wang, Pengsheng
3D Geology Scene Exploring Base on Hand-Track Somatic Interaction 2020 Zhang, Wei
Broad-Classifier for Remote Sensing Scene Classification with Spatial and Channel-Wise Attention 2020 Chen, Zhihua
Bézier Curve as a Generalization of the Easing Function in Computer Animation 2020 Izdebski, Łukasz
Alle Artikel auflisten