A Method of Shape Deformation Using a Cage Considering Shape Features

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:HCI International (22. : 2020 : Online) HCI International 2020 – posters ; Part 2
1. Verfasser: Kanaya, Takayuki (VerfasserIn)
Weitere Verfasser: Awano, Naoyuki (VerfasserIn), Muraki, Yuta (VerfasserIn), Kobori, Ken-ichi (VerfasserIn)
Pages:2020
Format: UnknownFormat
Sprache:eng
Veröffentlicht: 2020
Schlagworte:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Titel Jahr Verfasser
Developing Autonomous Adaptive Behavior for Human Behavior Simulation of an Atypical Architectural Space 2020 Lee, Yun Gil
Archery Form Guidance System Using Acceleration Sensors and Foot Pressure Sensors 2020 Meguro, Ibuki
Training Young Cybersecurity Talents — The Case of Estonia 2020 Kikkas, Kaido
Developing an Interactive Tabletop Mediated Activity to Induce Collaboration by Implementing Design Considerations Based on Cooperative Learning Principles 2020 Sunnen, Patrick
Deep Learning-Based Automatic Pronunciation Assessment for Second Language Leamers 2020 Takai, Kohichi
Building Cognitive Readiness and Resilience Skills for Situation Assessment and Diagnostic Reasoning in a VR CR 2020 Laarni, Jari
An In-store Recommender System Leveraging the Microsoft HoloLens 2020 Mora, Daniel
Implementation of Immersive Virtual Reality Through the Analysis of Diegetic User Interface 2020 Seo, Gapyuel
Bowing Detection for Erhu Learners Using YOLO Deep Learning Techniques 2020 Lu, Bonnie
Generation of Brass Band Animation Synchronized with the Motion of Conductor's Hand 2020 Muraki, Yuta
Authoring Interactions for Tangible Augmented Reality 2020 Jain, Karan
Measurement of the Obstacle Avoidance Movement in an Augmented Reality Living Environment 2020 Toriyama, Riku
Designing Virtual Equipment Systems for VR 2020 Yao, Powen
Virtual Kayaking: A Study on the Effect of Low-Cost Passive Haptics on the User Experience While Exercising 2020 Barmpoutis, Angelos
Extending the Robotic Workspace by Motion Tracking Large Workpieces 2020 Becker, Mirco
Real-Time Slouch Detection and Human Posture Prediction from Pressure Mat 2020 Goldstein, Blaze
Development of a Quantification Method for Tendon Vibration Inducing Motion Illusion 2020 Ohshima, Hiroyuki
Making Others’ Efforts Tangible: — How Other Learners Affect Climate Fostering Long-Term Self-paced Learning in Virtual Environment 2020 Imada, Shogo
Combining Gamification and Active Learning in Higher Education 2020 Marinensi, Giada
Development and Initial Feasibility Testing of the Virtual Research Navigator (VRN): A Public-Facing Agent-Based Educational System for Clinical Research Participation 2020 Mozgai, Sharon
Alle Artikel auflisten