Cultural Understanding Using In-context Learning and Masked Language Modeling

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:HCI International (23. : 2021 : Online) HCI International 2021 - Late Breaking Papers
1. Verfasser: Qian, Ming (VerfasserIn)
Weitere Verfasser: Newton, Charles (VerfasserIn), Qian, Davis (VerfasserIn)
Pages:2021 -
Format: UnknownFormat
Sprache:eng
Veröffentlicht: 2021
Schlagworte:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Titel Jahr Verfasser
Haptic Finger Glove for the VR Keyboard Input 2021 Hoshi, Yuya
“Point at It with Your Smartphone”: Assessing the Applicability of Orientation Sensing of Smartphones to Operate IoT Devices 2021 Ruser, Heinrich
Current Status of User Experience of the Keyboard on Smartphones: An Overall Questionnaire Analysis 2021 Wang, Yincheng
Extended Reality (XR) Applications in Architectural Practice: Towards a Development Framework 2021 Abhari, Maryam
Virtual Reality for Simulation and Evaluation: Technology Acceptance Models for Automotive Consumer Electronics 2021 Charissis, Vassilis
Towards Improving Situation Awareness of Maritime Field Operators Using Augmented Reality 2021 Saager, Marcel
A Pilot Study on Progress of Driving Skills with Immersive VR Driving Simulator 2021 Xu, Yuejun
How to Explain It to Facility Managers? A Qualitative, Industrial User Research Study for Explainability 2021 Degen, Helmut
A Change in Perspective About Artificial Intelligence Interactive Systems Design: Human Centric, Yes, But Not Limited to 2021 Battistoni, Pietro
A Situation Awareness Perspective on Human-Agent Collaboration: Tensions and Opportunities 2021 Jiang, Jinglu
Applying Human Cognition to Assured Autonomy 2021 López-González, Mónica
A Quantum Leap for Fairness: Quantum Bayesian Approach for Fair Decision Making 2021 Mutlu, Ece
A Vibrothermal Haptic Display for Socio-emotional Communication 2021 Gharat, Shubham Shriniwas
Development of a Pen-Type Device for SPIDAR-Tablet that Presents Force and Thermal Sensations 2021 Nohara, Kaede
Real-Time Estimation of Eye Movement Condition Using a Deep Learning Model 2021 Sugiura, Akihiro
Study on Virtual Reality Performance from the User’s Individual Characteristics 2021 Kobayashi, Daiji
Semi-automatic Reply Avatar for VR Training System with Adapted Scenario to Trainee’s Status 2021 Tanikawa, Tomohiro
Acceptance of Artificial Intelligence in Cars: A Survey Approach 2021 Strobel, Christina
Estimation of Empathy Skill Level and Personal Traits Using Gaze Behavior and Dialogue Act During Turn-Changing 2021 Ishii, Ryo
3D Hand Pointing Recognition over a Wide Area using Two Fisheye Cameras 2021 Kuramochi, Azusa
Alle Artikel auflisten