Generation of Adapted Learning Scenarios in a Serious Game: Lessons Learnt
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2020 |
Laforcade, Pierre |
Designing an Online Dungeons & Dragons Experience for Primary School Children
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2020 |
Spotorno, Rosalba |
A Serious Game for Students to Acquire Productivity Habits
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2020 |
Raateland, Wouter |
Office Madness: Design and Pilot Evaluation of a Serious Game for Learning the C++ Programming Language
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2020 |
Eleftheriadis, Savvas |
What if "Lara Croft" Becomes a Video Game Designer? When Archaeologists “Dig” Serious Games
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2020 |
Mariotti, Samanta |
Game Mechanics of a Character Progression Multiplayer Role-Playing Game with Science Content
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2020 |
Garneli, Varvara |
Guess Who? - A Serious Game for Cybersecurity Professionals
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2020 |
Gupta, Sameer |
Developing Stethoscope Replicas for Cardiac Auscultation Training: A Comparison Between Virtual Reality, Mobile, and Makerspace
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2020 |
Ortegon-Sarmiento, Tatiana |
Accessibility and Serious Games: What About Entity-Component-System Software Architecture?
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2020 |
Muratet, Mathieu |
User-Centred Design Method for Digital Catalogue Interfaces
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2020 |
Morie, Maho Wielfrid |
Approaching Quantum Entanglement Developing a Serious Game in Quantum Computing for IT Professionals
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2020 |
Heider, Isabell |
Interactive Gamification Analytics Tool (IGAT)
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2020 |
Zaric, Nadja |
A Scalable Architecture for One-Stop Evaluation of Serious Games
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2020 |
Pérez-Colado, lván J. |
The Empirical Investigation of the Gamified Learning Theory
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2020 |
Zaric, Nadja |
Antecedents of the Adoption of Gamification in Strategy Alignment: An Exploratory Study of Middle Managers’ Perspective
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2020 |
Ferreira, Helder |
A Serious Game for Studying Decision Making by Triage Nurses Under Stress
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2020 |
Hulaas, Jarle |
Motivational Potential of Leaderboards in a Team-Based Math Game Competition
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2020 |
Ninaus, Manuel |
How to Engage Young Adults in Reading H. C. Andersen's Fairy Tale the Little Mermaid, Through a Serious Game
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2020 |
Lauritsen, Thevakorn K. |
Towards a Methodology to Co-design a Learning Game by Nursing Students
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2020 |
Gajewski, Sebastian |
Intrinsic Motivation in Serious Gaming A Case Study
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2020 |
Söbke, Heinrich |