Design and Development of a VR Serious Game for Chemical Laboratory Safety
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2021 |
Chan, Philippe |
Der Blonde Eckbert - A Serious Game Interpretation of the Eponymous Romantic Fairy Tale
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2021 |
Körner, Kevin |
Using a Multi-step Research Approach to Inform the Development of a Graph Literacy Game
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2021 |
Kiili, Kristian |
Transforming Game Premise: An Approach for Developing Cooperative Serious Games
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2021 |
Grudpan, Supara |
The Hero’s Lock Down: Differences in Learning Potential Between Linear and Non-linear Narratives in Serious Games
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2021 |
Breien, Fredrik |
Towards an Integration of the Multi-role Dimension in the Design of Learning Games: a Review of the Literature
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2021 |
Guigon, Gaëlle |
Puzzle Battle 2.0: A Revisited Serious Game in VR During Pandemic’s Period
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2021 |
Vercelli, Gianni Viardo |
A Playful Learning Exercise: Kashmir Crisis
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2021 |
Murray, Charlie |
Exploring Different Game Mechanics for Anti-phishing Learning Games
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2021 |
Roepke, Rene |
Can a Serious Game Be Designed to Increase Engagement in a Mandatory Postmodern Novella at Danish Gymnasiums?
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2021 |
Petersen, Mads Strømberg |
The Potential of Functional Near-Infrared Spectroscopy (fNIRS) for Motion-Intensive Game Paradigms
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2021 |
Kanatschnig, Thomas |
Adapting Autonomous Agents for Automotive Driving Games
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2021 |
Campodonico, Gabriele |
Sex Differences in User Experience in a VR EEG Neurofeedback Paradigm
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2021 |
Berger, Lisa M. |
A Digital Companion to Assist the Game Master for the Orchestration of a Mixed-Reality Game
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2021 |
Bonnat, Catherine |
Democratizing Game Learning Analytics for Serious Games
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2021 |
Pérez-Colado, Víctor Manuel |
Cards and Roles: Co-designing Privacy Serious Games with an Online Role-Playing Boardgame
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2021 |
Jost, Patrick |
The Role of Metaphor in Serious Games Design: the BubbleMumble Case Study
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2021 |
Allegra, Mario |
Serious Game Rapid Online Co-design to Facilitate Change Within Education
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2021 |
Abbott, Daisy |
Employing Social Interactions of Multiplayer Role-Playing Games in a Serious Game: The Case of maSters of AIR (SAIR)
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2021 |
Garneli, Varvara |
Serious Games for Crowdsourced Design Innovation and Testing
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2021 |
Oates, E. P |