Usability and User Experience of Interactions on VR-PC, HoloLens 2, VR Cardboard and AR Smartphone in a Biomedical Application
|
2021 |
Balani, Manisha Suresh |
A Comparative Study of Conversational Proxemics for Virtual Agents
|
2021 |
Novick, David |
The Effect of Body-Based Haptic Feedback on Player Experience During VR Gaming
|
2021 |
Carroll, Michael |
User Defined Walking-In-Place Gestures for Intuitive Locomotion in Virtual Reality
|
2021 |
Kim, Woojoo |
Exploring Human-to-Human Telepresence and the Use of Vibro-Tactile Commands to Guide Human Streamers
|
2021 |
Pfeil, Kevin P. |
HaptMR: Smart Haptic Feedback for Mixed Reality Based on Computer Vision Semantic
|
2021 |
Zhang, Yueze |
Position Estimation of Occluded Fingertip Based on Image of Dorsal Hand from RGB Camera
|
2021 |
Zhao, Zheng |
Exploring Perspective Switching in Immersive VR for Learning First Aid in Lower Secondary Education
|
2021 |
Dahl, Tone Lise |
Virtual Fieldwork: Designing Augmented Reality Applications Using Virtual Reality Worlds
|
2021 |
Gushima, Kota |
The Potential of Augmented Reality for Remote Support
|
2021 |
Kohn, Stefan |
The Mobile Office: A Mobile AR Systems for Productivity Applications in Industrial Environments
|
2021 |
Garcia, Daniel Antonio Linares |
Virtual Reality Compensatory Aid for Improved Weapon Splash-Zone Awareness
|
2021 |
Rodriguez, Richi |
IMEVR: An MVC Framework for Military Training VR Simulators
|
2021 |
Girardi, Romullo |
Development of an AR Training Construction System Using Embedded Information in a Real Environment
|
2021 |
Harazono, Yuki |
Supporting Embodied and Remote Collaboration in Shared Virtual Environments
|
2021 |
Manuel, Mark |
Flexible Low-Cost Digital Puppet System
|
2021 |
Rao, Nanjie |
Narrative Cognition in Mixed Reality Systems: Towards an Empirical Framework
|
2021 |
Bruni, Luis Emilio |
Real-Time Data Analytics of COVID Pandemic Using Virtual Reality
|
2021 |
Sharma, Sharad |
Virtual Reality Sickness Evaluation in Exergames for Older Hypertensive Patients: A Comparative Study of Training Methods in a Virtual Environment
|
2021 |
Stamm, Oskar |
Design Considerations for Interacting and Navigating with 2 Dimensional and 3 Dimensional Medical Images in Virtual, Augmented and Mixed Reality Medical Applications
|
2021 |
Silva, Jennifer N. Avari |