Gamification and artificial intelligence during COVID-19 case studies in health and education
"The health emergency caused by COVID-19 has been a global challenge. During this period, it was necessary to quickly develop solutions that were able to cope with the pandemic and help mitigate the effects that the new coronavirus was causing in many sectors. This book analyzes how gamificatio...
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Format: | UnknownFormat |
Sprache: | eng |
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Berlin, Bern, Bruxelles, New York, Oxford, Warszawa, Wien
Peter Lang
2022
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