Hybrid Teaching Application and Exploration in the Mobile Media Era——Taking the “Interactive Animation” Course as an Example

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:DUXU (10. : 2021 : Online) Design, user experience, and usability ; Part 3: Design for contemporary technological environments
1. Verfasser: Chen, Zhi (VerfasserIn)
Weitere Verfasser: Cai, Ming (VerfasserIn)
Pages:3
Format: UnknownFormat
Sprache:eng
Veröffentlicht: 2021
Schlagworte:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Titel Jahr Verfasser
Effects of Visual Cue Design and Gender Differences on Wayfinding Using Mobile Devices 2021 Li, Xiao
Designing the Security Enhancement Features in the Future Headphone Experience 2021 Song, Fangli
Usability Assessment of the XiaoAi Touch Screen Speaker 2021 Liu, Naixin
The Design of a Mobile App to Promote Young People’s Digital Financial Literacy 2021 Zhang, Yi
Usability Assessment of the OSMO Pocket Mini Sports Video Camera and Improvement Plan 2021 Zhang, Chengzhi
ExperienceDNA: A Framework to Conduct and Analyse User Tests in VR Using the Wizard-of-Oz Methodology 2021 Joundi, Jamil
Practical Use of Edutainment Systems for Science Museums with XR Technology 2021 Suzuki, Hiroshi
Potential Integration of Virtual Reality and Sound for University Student Experience Therapy 2021 Liu, Zhen
Research on Virtual Reality for Intelligent Sculpting Teaching Experience of Printmaking Art in Primary and Secondary Schools 2021 Zhang, Ke
Usability Testing Experiment Applied to Redesign on Point-of-Sale Software Interfaces Using User-Centered-Design Approach 2021 Esparza, Patricia
A Case Study of Usability in Virtual Controls 2021 Paul, Gunther
UX Aspects of AI Principles: The Recommender System of VoD Platforms 2021 Ruiz, Cinthia
Design Innovation of Intangible Cultural Heritage: Challenges on the Basis of Mobile Phone Culture 2021 Li, Xiangnuo
The Influence of Icons on the Visual Search Performance of APP List Menu 2021 Liu, Miao
User Experience in Augmented Reality: A Holistic Evaluation of a Prototype for Assembly Instructions 2021 Alenljung, Zackarias
Virtual Reality and Ergonomics: Making the Immersive Experience 2021 Cavalcanti, Janaina Ferreira
A Study on VR Training of Baseball Athletes 2021 Kincaid, Jack A.
Augmented Reality Enhanced Traditional Paper Book Reading Experience Design: A Case for University Library 2021 Li, Peixuan
A Photocomposition Search System to Improve Your Photo Skills 2021 Tanaka, Hiroki
Online Communication Design Within Fashion Curricula 2021 Picco-Schwendener, Anna
Alle Artikel auflisten