A Tool to Support Players Affective States Assessment Based on Facial Expressions Analysis
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2020 |
Fleury, Marcos C. |
Pixel Perfect: Fashion Styling in Virtual Character Design Process
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2020 |
Giri, Nandhini |
Building Human-Autonomy Teaming Aids for Real-Time Strategy Games
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2020 |
Izumigawa, Christianne |
Guidance Is Good or Avoid Too Much Hand-Holding? Proposing a Controlled Experiment on the Impact of Clear Proximal Goals on Digital Game Enjoyment
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2020 |
Schaffer, Owen |
Gender Differences When School Children Develop Digital Game-Based Designs: A Case Study
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2020 |
Sjöberg, Jeanette |
Virtual Tourism in a Game Environment: Untangling Judged Affordances and Sense of Place
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2020 |
Tjostheim, Ingvar |
Relationship Between Young Children's Problematic Behaviors, Videogaming Status, and Parenting Styles
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2020 |
Qu, Fangbing |
The Relation Between Video Game Experience and Children’s Attentional Networks
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2020 |
Li, Hui |
Non-intrusive Measurement of Player Engagement and Emotions - Real-Time Deep Neural Network Analysis of Facial Expressions During Game Play
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2020 |
Selvig, Dines Rae |
An Analysis of Engagement Levels While Playing Brain-Controlled Games
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2020 |
Tezza, Dante |
A Self-adaptive Serious Game for Eye-Hand Coordination Training
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2020 |
Cruz, Leonardo Cardia da |
Adaptive Puzzle Generation for Computational Thinking
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2020 |
Scirea, Marco |
A Mixed Method Approach to Evaluate Web 2.0 Applications in Business Games
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2020 |
Zeiner-Fink, Susann |
A Systematic Review of Game Learning Research in China
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2020 |
Wang, Jingying |
Hermeneutic Relations in VR: Immersion, Embodiment, Presence and HCI in VR Gaming
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2020 |
Evans, Leighton |
InCuDe: Heuristics for Enhancing Spectator Experience in Streamed Games
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2020 |
Horton, Matthew |
Can We Predict the Best Gamification Elements for a User Based on Their Personal Attributes?
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2020 |
Ghaban, Wad |
Multidisciplinary Iterative Design of Exergames (MIDE): A Framework for Supporting the Design, Development, and Evaluation of Exergames for Health
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2020 |
Li, Yirou |
Gender and Genre Differences in Multiplayer Gaming Motivations
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2020 |
Wohn, Donghee Yvette |
A Warning: Potential Damages Induced by Playing XR Games
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2020 |
Binter, Jakub |