Exploring the Effects of Immersive Virtual Reality on Learning Outcomes: A Two-Path Model

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Veröffentlicht in:AC (14. : 2020 : Online) Augmented cognition ; Part 2: Human cognition and behavior
1. Verfasser: Lin, Yongqian (VerfasserIn)
Weitere Verfasser: Wang, Guan (VerfasserIn), Suh, Ayoung (VerfasserIn)
Pages:2
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Sprache:eng
Veröffentlicht: 2020
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