Communicating a Scattered Cultural Urban Event: A Survey on User Needs Across Generations

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:ITAP (6. : 2020 : Online) Human aspects of IT for the aged population ; part 2: Healthy and active aging
1. Verfasser: Volpi, Valentina (VerfasserIn)
Weitere Verfasser: Opromolla, Antonio (VerfasserIn), Medaglia, Carlo Maria (VerfasserIn)
Pages:2
Format: UnknownFormat
Sprache:eng
Veröffentlicht: 2020
Schlagworte:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Titel Jahr Verfasser
Effect of Display Location on Finger Motor Skill Training with Music-Based Gamification 2020 Inoue, Naoki
A Prototype of Patient Decision Aid for Treating Obstructive Sleep Apnea 2020 Lo, Hsin-Chang
Tablet-Based Comprehensive Cognitive Rehabilitation in Daily Life Using Virtual and Augmented Reality Technology 2020 Okahashi, Sayaka
“Older and Younger People”: Towards a Cross-Generational Online Peer Support About Cancer. The Example of Glioblastoma on French Digital Platforms 2020 Charbonneaux, Juliette
The Use of New Information and Communication Technology for Health Information Among Older Icelanders 2020 Pálsdóttir, Ágústa
The Impact of User Diversity on the Acceptance of mHealth for Aftercare - Identifying the User Types ‘Assistance Seekers' and ‘Privacy Supporters’ 2020 Schomakers, Eva-Maria
Stealth-Adaptive Exergame Design Framework for Elderly and Rehabilitative Users 2020 Tadayon, Ramin
Create Video Games to Promote Well-Being of Elderly People — A Practice-Driven Guideline 2020 Soldati, Marco
Explore the Demands of the Elderly by Integrating QFD and Scenario-Based Design 2020 Liu, Shuo-Fang
Media, Generations, and the Platform Society 2020 Aroldi, Piermarco
Evaluating Seniors’ Virtual Reality Experience Performed at a Local Community Event in Japan 2020 Ito, Kenichiro
Computer-Based Foreign Language Learning Programs for the Elderly - A Review Study 2020 Klimova, Blanka
Gameful Tale-Telling and Place-Making from Tourists’ Generation to Generation: A Review 2020 Costa, Liliana Vale
Combining Motivating Strategies with Design Concepts for Mobile Apps to Increase Usability for the Elderly and Alzheimer Patients 2020 Eichhorn, Christian
Comparison of Gaze Skills Between Expert and Novice in Elderly Care 2020 Iwamoto, Miyuki
A Study on the Effect of Gamification on Alleviation Anxiety Levels of the Elderly in China 2020 Muroi, Fumie
ICF-Based Analysis of Barriers and Facilitators for Smartphone Usage in an App-Supported Training Program for Health and Well-Being of Older Users 2020 Osterhoff, Anke
Home as a Platform: Levels of Automation for Connected Home Services 2020 FakhrHosseini, Shabnam
Home as Experience: The Challenge and Opportunity of Care Home Design 2020 Jiang, Ying
Intergenerational Perspectives on Audiences Studies: From Youth to Senior Representations 2020 Brites, Maria José
Alle Artikel auflisten