eSports Skills are People Skills
|
2020 |
Nielsen, Rune Kristian Lundedal |
Playing with Handwriting: Creating a Game-Based App for Learning Cursive
|
2020 |
Rinnert, Gretchen Caldwell |
Computer Science for all: Concepts to Engage Teenagers and Non-CS Students in Technology
|
2020 |
Spieler, Bernadette |
Gamifying Literature and Aesthetic Processes: A Student Perspective on an Interactive Play
|
2020 |
Stáhl, Matilda |
Ethical Issues of Simulation Video Games
|
2020 |
Sukhov, Anton |
Designing a Serious Game for Independent Living Skills in Special Education
|
2020 |
Tsikinas, Stavros |
Game-Based Course Design: A new Approach for Effective Online Teaching
|
2020 |
Thomas, André |
How Serious is Serious Game Design? - Exploring Entertainment-Oriented and Goal-Oriented Gaming
|
2020 |
Delden, Robby van |
Game-Based Learning to Support the Development From Lean Production to Digitalised Production
|
2020 |
Yesilyurt, Ozan |
An Analysis Instrument for Gameplay Information Flows Supporting Sustainability Complex Problem-Solving
|
2020 |
Gyaurov, Dimitar |
A Framework for Game-Based Learning Design in Higher Education
|
2020 |
Jensen, Camilla Gyldendahl |
Development of a Virtual Reality Tool for Patients With Eating Disorder
|
2020 |
Matthiesen, Asge Frederik |
Undertaking: A Business Game for 21st-Century Undergraduate Skills
|
2020 |
Camacho, Clayna |
Stealing the Exams: Using Narrative Techniques in Designing an Escane Game in University Context
|
2020 |
Haake, Susanne |
"Allotrop:Reaction": An Example of Massively Multiplayer On-Line Role-Playing Game Construction for STEM Education in School
|
2020 |
Melnikov, Andrey |
A Mixed-Reality Learning Application to Experience Wind Engines for Beginner and Experts
|
2020 |
Spangenberger, Pia |
Escaping to Cybersecurity Education: Using Manipulative Challenges to Engage and Educate
|
2020 |
Streiff, Joshua |
Playing Emotions: Designing an Educational Resource That Promotes Emotional Education Through Independent Video Games
|
2020 |
Oceja, Jorge |
LOST: A Serious Game to Develop a Comprehensive Vision of Logistics
|
2020 |
Pacheco-Velazquez, Ernesto |
Girls Create Games: Lessons Learned
|
2020 |
Spieler, Bernadette |