Gamification in Higher Education: Implications to Improve Entrepreneurship Education
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2020 |
Bagheri, Afsaneh |
Digital Open Badge-Dríven Learning: Gamified Progress and Inspiring Assessment
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2020 |
Brauer, Sanna |
‘Homeless Monopoly’: Co-Creative Community Engagement Model for Transmedia Educational Game Design
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2020 |
Calderwood, Jackie |
Game-Based Learning as a Meaning Making-Driven Activity Process: a Human Factors Perspective
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2020 |
Fabricatore, Carlo |
Escape Rooms for Learning: A Systematic Review
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2020 |
Fotaris, Panagiotis |
SG4Mobility: Educational Game for Environment- Friendly Mobility Behaviour
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2020 |
Göbel, Stefan |
Development of the Learning Game Tile war
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2020 |
Gregersen, Mathias |
Educating for the 21st Century With Role Play in Event Design
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2020 |
Hansen, René Engelhardt |
Soundscape Design in an AR/VR Adventure Game
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2020 |
Ho, Pei-Chi |
Developing Teamwork Capabilities in a Simulation-Based Course: Student Perceptions
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2020 |
Hughes, Suzaan |
Game-Based Learning for Competency Abilities in Blended Museum Contexts for Diverse Learners
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2020 |
Hsu, Tien-Yu |
Escape Room Design as a Game-Based Learning Process for STEAM Education
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2020 |
Karageorgiou, Zoi |
Tower of Questions: A Peer-Quizzing Game to Engage Students in Question and Answer Posing
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2020 |
Kiron, Nafisul |
Effects of Using Avatars in a Game-Based Learning Environment
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2020 |
Lukosch, Heide |
Knowledge Collaboration Between Professionals and Non-Professionals: A Systematic Mapping Review of Citizen Science, Crowd Sourcing and Community- driven Research
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2020 |
Magnussen, Rikke |
GameLet: Fostering Oral Reading Fluency With a Gamified, Media-Based Approach
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2020 |
Massler, Ute |
Towards a Framework for Metacognition in Game-Based Learning
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2020 |
Braad, Eelco |
Games, Design and Assessment: How Game Designers are Doing it Right
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2020 |
Bezzina, Stephen |
Programming to Learn in Primary Schools: Including Scratch Activities in the Curriculum
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2020 |
Chioccariello, Augusto |
Where are all the Curious Students? Fostering a Love for Learning Through a Curiology box Approach
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2020 |
Clarke, Samantha |