Mapping gamified servicescapes for physical activity
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Veröffentlicht in: | Utilizing gamification in servicescapes for improved consumer engagement |
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Sprache: | eng |
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2020
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Titel | Jahr | Verfasser |
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Gamification Is | 2020 | Marcusson, Leif |
Eye of the beholder : analyzing a gamification design through a servicescape lens | 2020 | Palmquist, Adam |
Servicescape Is | 2020 | Allmér, Hans Ragnar Lennart |
Gamifying a car's servicescape | 2020 | Eklund, Andreas Aldogan |
Towards better understanding of children's relationships with online games and advergames | 2020 | Ben Yahia, Ali |
Teachers' view of servicescape : experience from a gamified distance course | 2020 | Marcusson, Leif |
Gamifying practice | 2020 | Calås, David |
Digital transformations carried out through games | 2020 | Monstad, Therese Hedman |
Mapping gamified servicescapes for physical activity | 2020 | Pavlopoulou, Ismini |
What can gamification learn from sensory marketing? : in the context of servicescapes | 2020 | Helmefalk, Miralem |