New media and modeling games and the digital humanities

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Veröffentlicht in:A new companion to digital humanities
1. Verfasser: Jones, Steven E. (VerfasserIn)
Format: UnknownFormat
Sprache:eng
Veröffentlicht: 2016
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Titel Jahr Verfasser
Embodiment, entanglement, and immersion in digital cultural heritage 2016 Kenderdine, Sarah
New media and modeling : games and the digital humanities 2016 Jones, Steven E.
Exploratory programming in digital humanities pedagogy and research 2016 Montfort, Nick
Graphical approaches to the digital humanities 2016 Drucker, Johanna
Text analysis and visualization : making meaning count 2016 Sinclair, Stéfan
When texts of study are audio files : digital tools for sound studies in digital humanities 2016 Clement, Tanya E.
Marking texts of many dimensions 2016 McGann, Jerome J.
Crowdsourcing in the digital humanities 2016 Terras, Melissa
Peer review 2016 Fitzpatrick, Kathleen
Only connect : the globalization of the digital humanities 2016 O'Donnell, Daniel Paul
Between bits and atoms : physical computing and desktop fabrication in the humanities 2016 Sayers, Jentery
Collaboration and infrastructure 2016 Edmond, Jennifer
Becoming interdisciplinary 2016 McCarty, Willard
Making virtual worlds 2016 Johanson, Christopher
Electronic literature as digital humanities 2016 Rettberg, Scott
Social sholarly editing 2016 Price, Kenneth M.
Digital methods in the humanities : understanding and describing their use across the disciplines 2016 Hughes, Lorna M.
Tailoring access to content 2016 Lawless, Séamus
Textual scholarship and text encoding 2016 Pierazzo, Elena
Digital materiality 2016 Shep, Sydney
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