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2von Tran, Dat Hoang
Veröffentlicht in WALCOM (14. : 2020 : Singapur) WALCOM: algorithms and computation (2020)UnknownFormat -
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4von Kanzaki, Masaaki
Veröffentlicht in COCOON (27. : 2021 : Tainan) Computing and Combinatorics (2021)UnknownFormat -
5von Yamazaki, Kazuaki
Veröffentlicht in WALCOM (15. : 2021 : Online) WALCOM: algorithms and computation (2021)UnknownFormat -
6von Minamisawa, Ko
Veröffentlicht in WALCOM (15. : 2021 : Online) WALCOM: algorithms and computation (2021)UnknownFormat -
7von Sai, Kwon Kham
Veröffentlicht in WALCOM (15. : 2021 : Online) WALCOM: algorithms and computation (2021)UnknownFormat -
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9von Myint, Win Hlaing Hlaing
Veröffentlicht in COCOON (27. : 2021 : Tainan) Computing and Combinatorics (2021)UnknownFormat -
10von Banbara, Mutsunori
Veröffentlicht in SOFSEM (49. : 2024 : Cochem) SOFSEM 2024: theory and practice of computer science (2024)UnknownFormat -
11von Yamada, Yuya
Veröffentlicht in International Conference and Workshops on Algorithms and Computation (18. : 2024 : Kanazawa) WALCOM: algorithms and computation (2024)UnknownFormat -
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14von Demaine, Erik D.
Veröffentlicht in JCDCGGG (21. : 2018 : Quezon) Discrete and Computational Geometry, Graphs, and Games (2021)UnknownFormat -
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19Part I. Mathematics -- Part II. Technology, art, education.
A unique collection of papers illustrating the connections between origami and a wide range of fields. The papers compiled in this two-part set were presented at the 6th International Meeting on Origami in Science, Mathematics and Education (10-13 August 2014, Tokyo, Japan). They display the creative melding of origami (or, more broadly, folding) with fields ranging from cell biology to space exploration, from education to kinematics, from abstract mathematical laws to the artistic and aesthetics of sculptural design. This two-part book contains papers accessible to a wide audience, including those interested in art, design, history, and education and researchers interested in the connections between origami and science, technology, engineering, and mathematics.UnknownFormat -
20von Akitaya, Hugo A.
Veröffentlicht in JCDCGGG (21. : 2018 : Quezon) Discrete and Computational Geometry, Graphs, and Games (2021)UnknownFormat